For the Gamer Good

Changing culture, one gamerscore at a time.

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Archive for January 19th, 2009

Heavens Above

  • January 19th, 2009
  • Posted in News

Skyboxes are possibly the most frustratingly difficult part of level design in Hammer, Valve’s level design editor. Place this, copy that, my God, will it ever end? No wonder Gordon Freeman doesn’t talk, I think after all the coding Valve were just too tired. The thing with designing levels is I have to keep reminding [ READ MORE ]

About Christos

Christos is a journalist, and he is also aware he is writing pretentiously in the third person. He writes words about games, books, and the financial services sector. He wants to write the next Great British Sci-Fi Novel, but fears it will be adapted into the 2020 Green Party manifesto.
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Recent Rambles.

  • The Fan Fiction Investigation, Part Two
  • The Fan Fiction Investigation: Part One.
  • If you’re curious…
  • The Sun Might Come Up.
  • The Big Bad Woolf

Links

  • Andy Johnson's blog.
  • Child’s Play
  • Eurogamer
  • Lewis Denby's Blog
  • Penny Arcade
  • Sinan Kubba's blog.
  • The Escapist
  • Zo Knows Gaming

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